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How to create particles that stick to objects and then detach when using Particle Flow in 3ds Max | 3ds Max | Autodesk Knowledge Network
How to create particles that stick to objects and then detach when using Particle Flow in 3ds Max | 3ds Max | Autodesk Knowledge Network
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How do i get these particles to act as real objects and eventually lay flat against the floor? They are supposed to be coins. They are also slightly going through the floor. :